Girls Go CyberStart

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Posted by jenmalonetn | Posted in Coding, Computer Coding, Contests, Internet Safety | Posted on March 25, 2019

What is it?

Girls Go CyberStart is a fun and interactive series of digital challenges designed to introduce you to the field of cybersecurity. More than 6,600 high school girls played Girls Go CyberStart in 2018 and loved it! Best of all? You will compete in three stages for the chance to win cash prizes for you and your school as well as scholarships to help pay for college.

No prior experience is required as the program gradually builds your knowledge base, introducing you to exciting topics like cryptography, web vulnerabilities, Python, Linux and forensics. Teamwork, persistence and determination are key. Whether you already know a bit about coding, or have never considered a career in technology, you’ll enjoy Girls Go CyberStart!

So what are you waiting for? Grab your friends and sign up for the chance to win great prizes for you and your school!

Mission US Game for Kids

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Posted by jenmalonetn | Posted in Games, Gamification, Social Studies Resources | Posted on March 25, 2019

Enter the free Mission US, a suite of games aimed at grades 5-9 that interactively address the critical events in United States history. These are taught in a choose-your-own-adventure approach that encourages students to dig deeply into history, evaluating cause and effect, and making choices that they can support with evidence. Creators of these games wanted to help students relate to the events and people by being part of the action.

Game topics include:

  • Crown or Colony
  • Flight to Freedom
  • A Cheyenne Odyssey
  • City of Immigrants
  • Up from the Devastation of the Dust Bowl
  • Japanese incarceration (coming)
  • Civil Rights Movement (coming)

Mission US gameplay is web-based, on PCs, Macs, and Chromebooks, and even some iPads. It works best on Chrome, not so well on IE (but does work on Edge). Each mission includes an Educator Guide with lesson plans, questions, and suggestions to support struggling students as well as ideas for how to easily integrate the games into the curriculum and class time. Some of the most popular integrations are how to research, critical thinking, consequences of choice, perspective-taking, literacy, cause and effect, and writing skills (for those who use the writing prompts, reflections, and review questions).

Games take a couple of class sessions but this depends upon how many of the available resources are included with the gameplay. In my experience, everyone loved these lessons.

Read/Write/Think Trading Card Creator

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Posted by jenmalonetn | Posted in Uncategorized | Posted on March 25, 2019

Your students will have fun with this web site creating trading cards for figures in history, characters in book studies, etc.

The Trading Card tool gives students an alternative way to demonstrate their literacy knowledge and skill when writing about popular culture texts or real world examples. This interactive allows students to create their own trading card about a real or fictional person, place, object, event, or abstract concept.

These cards are can be used with any type of book students are reading or subjects that they are studying, and make for an excellent prewriting exercise for students who are writing narrative stories and need to consider characters, setting, and plot. Specific prompts guide student through the various types of cards, expanding students’ thinking from the basic information and description of the topic to making personal connections to the subject.

The save capability gives students a way to work on a draft of their card and come back to it to rework and revise as necessary, and to save their finished product to share with friends and family. Images can be uploaded into the card to give the finished product a complete and polished look.

Cards can be bundled into a single, small collection (8 card maximum) so that students have a way of sort and grouping similar topics in one file. As an example, we have provided a collection of cards about Shakespeare. Feel free to download the .rwt file (right click the link and pick Save As) and upload it into the Trading Card interactive to see how collections can be used in your classroom!

Women’s History Month Resources

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Posted by jenmalonetn | Posted in Uncategorized | Posted on March 15, 2019

 

NewseumED has resources geared to teaching students about women in history.  Check it out by clicking here.

Science Works: Hacking STEM

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Posted by jenmalonetn | Posted in STEM Resources | Posted on March 15, 2019

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